Question: Blitz time control
Question: Blitz time control
Exactly how is the appropriate time control calculated for ccrl blitz? It says on the website that it is 2'+1'' on an intel i7 4770k. And then that time controls on other processors are calculated using a benchmark of stockfish 10. How is this calculated? I assume it is some nodes per second thing.
- Graham Banks
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Re: Question: Blitz time control
I do know that our incremental time control in comparison to repeating time controls was discussed here:
https://talkchess.com/viewtopic.php?t=82553&start=60
https://talkchess.com/viewtopic.php?t=82553&start=60
- Gabor Szots
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Re: Question: Blitz time control
We start from SF 10 benchmark (start the engine and issue 'bench'), based on Graham's machine which gives approximately 2050. If that benchmark provided the same value on my machine, I would use a time control of 2+1. However, my machine is somewhat faster and I get benchmarks around 1600-1700. That corresponds to a multiplier of around 0,8 so it gives me a time control of 96s+0,8s.
Initially I used that 96+0.8. However, I noticed that some engines (mostly very old WinBoard ones) cannot handle increments that are fractions of a second. Therefore I decided to use 1s as the increment. To compensate for the extra time the engines receive by using 1s instead of 0,8 I use a slightly smaller base time, usually 90 s.
Initially I used that 96+0.8. However, I noticed that some engines (mostly very old WinBoard ones) cannot handle increments that are fractions of a second. Therefore I decided to use 1s as the increment. To compensate for the extra time the engines receive by using 1s instead of 0,8 I use a slightly smaller base time, usually 90 s.
Re: Question: Blitz time control
Exactly what I was looking for. Thank you!Gabor Szots wrote: ↑Thu Aug 08, 2024 12:31 pm We start from SF 10 benchmark (start the engine and issue 'bench'), based on Graham's machine which gives approximately 2050. If that benchmark provided the same value on my machine, I would use a time control of 2+1. However, my machine is somewhat faster and I get benchmarks around 1600-1700. That corresponds to a multiplier of around 0,8 so it gives me a time control of 96s+0,8s.
Initially I used that 96+0.8. However, I noticed that some engines (mostly very old WinBoard ones) cannot handle increments that are fractions of a second. Therefore I decided to use 1s as the increment. To compensate for the extra time the engines receive by using 1s instead of 0,8 I use a slightly smaller base time, usually 90 s.