Search found 10 matches
- Wed Sep 29, 2021 5:28 pm
- Forum: CCRL Public
- Topic: New Release: Mantissa 2.5.0
- Replies: 1
- Views: 3261
New Release: Mantissa 2.5.0
Apologies in advance if the proper etiquette would have been to simply continue the "New Engine: Mantissa" thread (or should just let the new release be found in its own time). I'm not really familiar on what people prefer yet. I've recently released a new version of Mantissa with improved...
- Tue Sep 21, 2021 3:58 pm
- Forum: CCRL Public
- Topic: New Engine: Mantissa
- Replies: 19
- Views: 17166
Re: New Engine: Mantissa
Sounds good. Thanks!
- Mon Sep 20, 2021 8:10 pm
- Forum: CCRL Public
- Topic: New Engine: Mantissa
- Replies: 19
- Views: 17166
Re: New Engine: Mantissa
I'm not sure if this helps, but I ran 20 games of 2+1 between Mantissa 2.1.3 (with 1 thread) and Zahak 5 on my local machine with cutechess. Not the exact same conditions as CCRL of course, and 20 games might not be much, but just to get a vague estimate of how they measure up. Here are the results:...
- Mon Sep 20, 2021 2:35 pm
- Forum: CCRL Public
- Topic: New Engine: Mantissa
- Replies: 19
- Views: 17166
Re: New Engine: Mantissa
I am testing version 2.1.1 in the hope that whatever change you make will have a new version number. It does not seem to be the case though, based on what Günther writes. I have to add that your claim of 2000-2100 Elo range is quite misleading. I have restarted my tournament already 3 times because...
- Sun Sep 19, 2021 2:30 pm
- Forum: CCRL Public
- Topic: New Engine: Mantissa
- Replies: 19
- Views: 17166
Re: New Engine: Mantissa
Also, I've set up a new release with an executable that should work on any 64-bit Windows machine (https://github.com/jtheardw/mantissa/releases/tag/2.1.1compat) I'll continue to improve the build scripts for people who prefer to use those by also testing the windows based ones on my windows machine...
- Sun Sep 19, 2021 2:14 pm
- Forum: CCRL Public
- Topic: New Engine: Mantissa
- Replies: 19
- Views: 17166
Re: New Engine: Mantissa
Yeah, I can explain. Scripts like this are meant to be used in the command prompt. To my knowledge, you shouldn't need to set any environment variables for a typical build. You should just be able to navigate to the mantissa directory and run `cargo build --release`. The build scripts were mostly ma...
- Sun Sep 19, 2021 1:56 pm
- Forum: CCRL Public
- Topic: New Engine: Mantissa
- Replies: 19
- Views: 17166
Re: New Engine: Mantissa
Guenther, I believe I've fixed the dependency on nightly (it's part of my tuning code so it was unnecessary to include it as a mod in the distributed engine). I've also added a script `build_portable` which should do the windows builds without requiring any specific features. Sorry again for the inc...
- Sun Sep 19, 2021 1:45 pm
- Forum: CCRL Public
- Topic: New Engine: Mantissa
- Replies: 19
- Views: 17166
Re: New Engine: Mantissa
Oh no!
I'll work to make Mantissa more portable for people who don't have popcnt or the nightly toolchain. I'll post again when I think I've got it set up.
Thanks for bringing this to my attention.
I'll work to make Mantissa more portable for people who don't have popcnt or the nightly toolchain. I'll post again when I think I've got it set up.
Thanks for bringing this to my attention.
- Sun Sep 19, 2021 1:13 pm
- Forum: CCRL Public
- Topic: New Engine: Mantissa
- Replies: 19
- Views: 17166
Re: New Engine: Mantissa
Ah, thanks for catching that! I'll update my readme with all that info.
Also, re: country, I'm from the United States. Thank again for setting up testing!
Also, re: country, I'm from the United States. Thank again for setting up testing!
- Sun Sep 19, 2021 5:08 am
- Forum: CCRL Public
- Topic: New Engine: Mantissa
- Replies: 19
- Views: 17166
New Engine: Mantissa
Hi all, my name is Jeremy. On and off since March I've been working to develop my engine, Mantissa. Up until now I had been primarily testing it out on lichess (https://lichess.org/@/AKS-Mantissa), but I would really appreciate the chance to get it tested here on CCRL! I'm actively working to improv...