New engine release to test
-
- Posts: 6
- Joined: Mon Jan 20, 2014 8:19 pm
- Sign-up code: 10159
New engine release to test
Hello everybody,
Today I have just published a new release of my engine. Could you kindly test it?
You can find it at this page http://www.g-sei.org/pedone/
The version is the 0.5, in the ccrl rating it should be between 2600-2700 ELO
Thank you
Today I have just published a new release of my engine. Could you kindly test it?
You can find it at this page http://www.g-sei.org/pedone/
The version is the 0.5, in the ccrl rating it should be between 2600-2700 ELO
Thank you
- Graham Banks
- Posts: 27029
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: New engine release to test
Thanks.
- Graham Banks
- Posts: 27029
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: New engine release to test
I started a gauntlet, but at least two out of every three games were lost on time by Pedone, so I had to stop.
Hope you can fix this soon. I have some debug files if they might help.
Graham.
Hope you can fix this soon. I have some debug files if they might help.
Graham.
-
- Posts: 6
- Joined: Mon Jan 20, 2014 8:19 pm
- Sign-up code: 10159
Re: New engine release to test
A little bug. With OwnBook set to false you should not have other problems.
Thank you
Thank you
- Graham Banks
- Posts: 27029
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: New engine release to test
Found the problem. Doubleclicking on the exe gives an error message. That's why I have problems. This is on an Intel Q8200 quad.fabio_gobbato wrote:A little bug. With OwnBook set to false you should not have other problems.
Thank you
-
- Posts: 6
- Joined: Mon Jan 20, 2014 8:19 pm
- Sign-up code: 10159
Re: New engine release to test
I have sent at your email address a specific nopopcnt version. You shouldn't have problems with that. Let me know
Thank you
Thank you
- Graham Banks
- Posts: 27029
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: New engine release to test
Fabio - could you please send it to this email address - gbanksnz@gmail.comfabio_gobbato wrote:I have sent at your email address a specific nopopcnt version. You shouldn't have problems with that. Let me know
Thank you
Thanks,
Graham.
-
- Posts: 6
- Joined: Mon Jan 20, 2014 8:19 pm
- Sign-up code: 10159
Re: New engine release to test
Please, could someone test it.
https://sites.google.com/site/pedoneche ... ects=0&d=1
Pedone_win64 is for hardware with SSE4.2 instruction
Pedone_win64_nopopcnt is for hardware without SSE4.2 instruction
https://sites.google.com/site/pedoneche ... ects=0&d=1
Pedone_win64 is for hardware with SSE4.2 instruction
Pedone_win64_nopopcnt is for hardware without SSE4.2 instruction
- Graham Banks
- Posts: 27029
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: New engine release to test
I'm still having time loss issues with the last ones you sent me, so I'll try these latest compiles and let you know how they go.fabio_gobbato wrote:Please, could someone test it.
https://sites.google.com/site/pedoneche ... ects=0&d=1
Pedone_win64 is for hardware with SSE4.2 instruction
Pedone_win64_nopopcnt is for hardware without SSE4.2 instruction
Pedone 0.5 is playing in both Division 3 (TLCV port 16053) and a gauntlet (TLCV port 16063).
- Graham Banks
- Posts: 27029
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: New engine release to test
Hi Fabio,
no more time losses so far. The problem seems to be fixed.
Thanks,
Graham.
no more time losses so far. The problem seems to be fixed.
Thanks,
Graham.
-
- Posts: 1
- Joined: Thu Oct 09, 2014 6:23 am
- Sign-up code: 10159
Re: New engine release to test
Hello! There is new version 0.67 of K2 chess engine.
Main differences compared with version 0.63 are:
- transposition table code rewritten, added capability to replace old entries;
- fixed bugs in function that tests legality of move from TT;
- PVS in root added;
Expected strength increase is about 50 Elo on long time controls. Unfortunately some bugs are still there, sometimes engine looses connection due to abnormal program termination, I am trying to fix them.
Engine executable for Win32 and source code can be downloaded from here, please use it for your testing.
Best regards,
Sergey Meus.
Main differences compared with version 0.63 are:
- transposition table code rewritten, added capability to replace old entries;
- fixed bugs in function that tests legality of move from TT;
- PVS in root added;
Expected strength increase is about 50 Elo on long time controls. Unfortunately some bugs are still there, sometimes engine looses connection due to abnormal program termination, I am trying to fix them.
Engine executable for Win32 and source code can be downloaded from here, please use it for your testing.
Best regards,
Sergey Meus.
- Graham Banks
- Posts: 27029
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: New engine release to test
Thanks Sergey.
Re: New engine release to test
Wow, I just completed K2 0.57 testing in my mega tournament. Going to have to remove those and retest. Ouch!
Re: New engine release to test
Hi,
I thought I'd add Pedone to the mega tournament as well. Where can I find a compiled version that doesn't have the time loss issue?
I thought I'd add Pedone to the mega tournament as well. Where can I find a compiled version that doesn't have the time loss issue?
- Graham Banks
- Posts: 27029
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: New engine release to test
The last link given in this thread.BFG wrote:Hi,
I thought I'd add Pedone to the mega tournament as well. Where can I find a compiled version that doesn't have the time loss issue?