Commercial v Free II - ChessGUI Team Fight (completed)
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Commercial v Free II - ChessGUI Team Fight (completed)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Commercial Team
Rybka 4.1
Naum 4.2
Deep Sjeng c't 2010
Shredder 12 OA On
Hiarcs 13.2
Deep Junior 12.5.0.2
Free Team
Critter 1.01
Stockfish 2.0.1
Spike 1.4
Komodo 1.3
Gull 1.2
Protector 1.4.0
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Commercial Team
Rybka 4.1
Naum 4.2
Deep Sjeng c't 2010
Shredder 12 OA On
Hiarcs 13.2
Deep Junior 12.5.0.2
Free Team
Critter 1.01
Stockfish 2.0.1
Spike 1.4
Komodo 1.3
Gull 1.2
Protector 1.4.0
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 1
Rybka 4.1 32-bit v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Spike 1.4 (draw)
Spike 1.4 v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Komodo 1.3 32-bit (draw)
Komodo 1.3 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Deep Junior 12.5.0.2 32-bit (draw)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 1
Rybka 4.1 32-bit v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Spike 1.4 (draw)
Spike 1.4 v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Komodo 1.3 32-bit (draw)
Komodo 1.3 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Deep Junior 12.5.0.2 32-bit (draw)
6.0 - Commercial Team
6.0 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 2
Rybka 4.1 32-bit v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Spike 1.4 (draw)
Spike 1.4 v Naum 4.2 32-bit (0-1)
Deep Sjeng c't 2010 v Komodo 1.3 32-bit (0-1)
Komodo 1.3 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Shredder 12 32-bit OA On (0-1)
Hiarcs 13.2 v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Hiarcs 13.2 (1-0)
Deep Junior 12.5.0.2 32-bit v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 2
Rybka 4.1 32-bit v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Spike 1.4 (draw)
Spike 1.4 v Naum 4.2 32-bit (0-1)
Deep Sjeng c't 2010 v Komodo 1.3 32-bit (0-1)
Komodo 1.3 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Shredder 12 32-bit OA On (0-1)
Hiarcs 13.2 v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Hiarcs 13.2 (1-0)
Deep Junior 12.5.0.2 32-bit v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
12.5 - Commercial Team
11.5 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 3
Rybka 4.1 32-bit v Spike 1.4 (1-0)
Spike 1.4 v Rybka 4.1 32-bit (0-1)
Naum 4.2 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Protector 1.4.0 32-bit (draw)
Protector 1.4.0 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 3
Rybka 4.1 32-bit v Spike 1.4 (1-0)
Spike 1.4 v Rybka 4.1 32-bit (0-1)
Naum 4.2 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Protector 1.4.0 32-bit (draw)
Protector 1.4.0 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
20.0 - Commercial Team
16.0 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 4
Rybka 4.1 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Rybka 4.1 32-bit (0-1)
Naum 4.2 32-bit v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Protector 1.4.0 32-bit (draw)
Protector 1.4.0 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Shredder 12 32-bit OA On (1-0)
Hiarcs 13.2 v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Spike 1.4 (draw)
Spike 1.4 v Deep Junior 12.5.0.2 32-bit (draw)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 4
Rybka 4.1 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Rybka 4.1 32-bit (0-1)
Naum 4.2 32-bit v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Protector 1.4.0 32-bit (draw)
Protector 1.4.0 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Shredder 12 32-bit OA On (1-0)
Hiarcs 13.2 v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Spike 1.4 (draw)
Spike 1.4 v Deep Junior 12.5.0.2 32-bit (draw)
26.5 - Commercial Team
21.5 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 5
Rybka 4.1 32-bit v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Naum 4.2 32-bit (0-1)
Deep Sjeng c't 2010 v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Deep Sjeng c't 2010 (1-0)
Shredder 12 32-bit OA On v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Spike 1.4 (1-0)
Spike 1.4 v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 5
Rybka 4.1 32-bit v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Naum 4.2 32-bit (0-1)
Deep Sjeng c't 2010 v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Deep Sjeng c't 2010 (1-0)
Shredder 12 32-bit OA On v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Spike 1.4 (1-0)
Spike 1.4 v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
34.0 - Commercial Team
26.0 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 6
Rybka 4.1 32-bit v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Rybka 4.1 32-bit (0-1)
Naum 4.2 32-bit v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Spike 1.4 (1-0)
Spike 1.4 v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Gull 1.2 32-bit (0-1)
Gull 1.2 32-bit v Deep Junior 12.5.0.2 32-bit (draw)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 6
Rybka 4.1 32-bit v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Rybka 4.1 32-bit (0-1)
Naum 4.2 32-bit v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Spike 1.4 (1-0)
Spike 1.4 v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Gull 1.2 32-bit (0-1)
Gull 1.2 32-bit v Deep Junior 12.5.0.2 32-bit (draw)
41.0 - Commercial Team
31.0 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 7
Rybka 4.1 32-bit v Critter 1.01 32-bit (1-0)
Critter 1.01 32-bit v Rybka 4.1 32-bit (1-0)
Naum 4.2 32-bit v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Spike 1.4 (0-1)
Spike 1.4 v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Shredder 12 32-bit OA On (0-1)
Hiarcs 13.2 v Gull 1.2 32-bit (draw)
Gull 1.2 32-bit v Hiarcs 13.2 (0-1)
Deep Junior 12.5.0.2 32-bit v Protector 1.4.0 32-bit (0-1)
Protector 1.4.0 32-bit v Deep Junior 12.5.0.2 32-bit (0-1)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 7
Rybka 4.1 32-bit v Critter 1.01 32-bit (1-0)
Critter 1.01 32-bit v Rybka 4.1 32-bit (1-0)
Naum 4.2 32-bit v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Spike 1.4 (0-1)
Spike 1.4 v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Shredder 12 32-bit OA On (0-1)
Hiarcs 13.2 v Gull 1.2 32-bit (draw)
Gull 1.2 32-bit v Hiarcs 13.2 (0-1)
Deep Junior 12.5.0.2 32-bit v Protector 1.4.0 32-bit (0-1)
Protector 1.4.0 32-bit v Deep Junior 12.5.0.2 32-bit (0-1)
47.5 - Commercial Team
36.5 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 8
Rybka 4.1 32-bit v Stockfish 2.0.1 32-bit (1-0)
Stockfish 2.0.1 32-bit v Rybka 4.1 32-bit (1-0)
Naum 4.2 32-bit v Spike 1.4 (1-0)
Spike 1.4 v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Komodo 1.3 32-bit (0-1)
Komodo 1.3 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Protector 1.4.0 32-bit (draw)
Protector 1.4.0 32-bit v Hiarcs 13.2 (0-1)
Deep Junior 12.5.0.2 32-bit v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Deep Junior 12.5.0.2 32-bit (draw)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 8
Rybka 4.1 32-bit v Stockfish 2.0.1 32-bit (1-0)
Stockfish 2.0.1 32-bit v Rybka 4.1 32-bit (1-0)
Naum 4.2 32-bit v Spike 1.4 (1-0)
Spike 1.4 v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Komodo 1.3 32-bit (0-1)
Komodo 1.3 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Protector 1.4.0 32-bit (draw)
Protector 1.4.0 32-bit v Hiarcs 13.2 (0-1)
Deep Junior 12.5.0.2 32-bit v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Deep Junior 12.5.0.2 32-bit (draw)
54.5 - Commercial Team
41.5 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 9
Rybka 4.1 32-bit v Spike 1.4 (draw)
Spike 1.4 v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Komodo 1.3 32-bit (draw)
Komodo 1.3 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Protector 1.4.0 32-bit (0-1)
Protector 1.4.0 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Hiarcs 13.2 (1-0)
Deep Junior 12.5.0.2 32-bit v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 9
Rybka 4.1 32-bit v Spike 1.4 (draw)
Spike 1.4 v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Komodo 1.3 32-bit (draw)
Komodo 1.3 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Gull 1.2 32-bit (1-0)
Gull 1.2 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Protector 1.4.0 32-bit (0-1)
Protector 1.4.0 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Hiarcs 13.2 (1-0)
Deep Junior 12.5.0.2 32-bit v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
59.0 - Commercial Team
49.0 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 10
Rybka 4.1 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Rybka 4.1 32-bit (0-1)
Naum 4.2 32-bit v Gull 1.2 32-bit (draw)
Gull 1.2 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Deep Sjeng c't 2010 (0-1)
Shredder 12 32-bit OA On v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Shredder 12 32-bit OA On (1-0)
Hiarcs 13.2 v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Spike 1.4 (draw)
Spike 1.4 v Deep Junior 12.5.0.2 32-bit (0-1)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 10
Rybka 4.1 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Rybka 4.1 32-bit (0-1)
Naum 4.2 32-bit v Gull 1.2 32-bit (draw)
Gull 1.2 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Deep Sjeng c't 2010 (0-1)
Shredder 12 32-bit OA On v Critter 1.01 32-bit (draw)
Critter 1.01 32-bit v Shredder 12 32-bit OA On (1-0)
Hiarcs 13.2 v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Hiarcs 13.2 (draw)
Deep Junior 12.5.0.2 32-bit v Spike 1.4 (draw)
Spike 1.4 v Deep Junior 12.5.0.2 32-bit (0-1)
66.5 - Commercial Team
53.5 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 11
Rybka 4.1 32-bit v Gull 1.2 32-bit (draw)
Gull 1.2 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Protector 1.4.0 32-bit (draw)
Protector 1.4.0 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Spike 1.4 (1-0)
Spike 1.4 v Hiarcs 13.2 (0-1)
Deep Junior 12.5.0.2 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 11
Rybka 4.1 32-bit v Gull 1.2 32-bit (draw)
Gull 1.2 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Protector 1.4.0 32-bit (draw)
Protector 1.4.0 32-bit v Naum 4.2 32-bit (draw)
Deep Sjeng c't 2010 v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Stockfish 2.0.1 32-bit (0-1)
Stockfish 2.0.1 32-bit v Shredder 12 32-bit OA On (draw)
Hiarcs 13.2 v Spike 1.4 (1-0)
Spike 1.4 v Hiarcs 13.2 (0-1)
Deep Junior 12.5.0.2 32-bit v Komodo 1.3 32-bit (1-0)
Komodo 1.3 32-bit v Deep Junior 12.5.0.2 32-bit (1-0)
72.5 - Commercial Team
59.5 - Free Team
- Graham Banks
- Posts: 26957
- Joined: Sun Dec 18, 2005 5:47 pm
- Sign-up code: 0
- Location: Auckland, NZ
Re: Commercial v Free II (ChessGUI Team Fight)
COMMERCIAL v FREE II
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 12
Rybka 4.1 32-bit v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Naum 4.2 32-bit (1-0)
Deep Sjeng c't 2010 v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Spike 1.4 (0-1)
Spike 1.4 v Shredder 12 32-bit OA On (1-0)
Hiarcs 13.2 v Komodo 1.3 32-bit (0-1)
Komodo 1.3 32-bit v Hiarcs 13.2 (1-0)
Deep Junior 12.5.0.2 32-bit v Gull 1.2 32-bit (0-1)
Gull 1.2 32-bit v Deep Junior 12.5.0.2 32-bit (draw)
AMD64x2 Dual Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
Perfect2010.cgb book
40 moves in 38 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
Each engine will play 4 games against every engine in the opposing team.
Round 12
Rybka 4.1 32-bit v Protector 1.4.0 32-bit (1-0)
Protector 1.4.0 32-bit v Rybka 4.1 32-bit (draw)
Naum 4.2 32-bit v Critter 1.01 32-bit (0-1)
Critter 1.01 32-bit v Naum 4.2 32-bit (1-0)
Deep Sjeng c't 2010 v Stockfish 2.0.1 32-bit (draw)
Stockfish 2.0.1 32-bit v Deep Sjeng c't 2010 (draw)
Shredder 12 32-bit OA On v Spike 1.4 (0-1)
Spike 1.4 v Shredder 12 32-bit OA On (1-0)
Hiarcs 13.2 v Komodo 1.3 32-bit (0-1)
Komodo 1.3 32-bit v Hiarcs 13.2 (1-0)
Deep Junior 12.5.0.2 32-bit v Gull 1.2 32-bit (0-1)
Gull 1.2 32-bit v Deep Junior 12.5.0.2 32-bit (draw)
75.5 - Commercial Team
68.5 - Free Team
Commercial
16.5 - Rybka 4.1
13.5 - Hiarcs 13.2
12.5 - Naum 4.2
11.5 - Deep Sjeng c't 2010
11.5 - Shredder 12 OA On
10.0 - Deep Junior 12.5.0.2
Free
17.5 - Critter 1.0
15.5 - Stockfish 2.0.1
10.0 - Komodo 1.3
9.0 - Spike 1.4
8.5 - Gull 1.2
8.0 - Protector 1.4.0