New engine: Vengeance

Questions and comments related to CCRL testing study
User avatar
Graham Banks
Posts: 26926
Joined: Sun Dec 18, 2005 5:47 pm
Sign-up code: 0
Location: Auckland, NZ

Re: New engine: Vengeance

Post by Graham Banks »

Gabor Szots wrote: Sun Feb 19, 2023 11:29 am Thanks, this works. I attach the exe obtained using the makefile.
Thanks, Gabor.
Works here as well. :thumbup:
amarthapa
Posts: 22
Joined: Sat Feb 18, 2023 1:29 pm
Sign-up code: 10159

Re: New engine: Vengeance

Post by amarthapa »

Gabor Szots wrote: Sun Feb 19, 2023 11:29 am Thanks, this works. I attach the exe obtained using the makefile.
Cool :thumbup:
amarthapa
Posts: 22
Joined: Sat Feb 18, 2023 1:29 pm
Sign-up code: 10159

Re: New engine: Vengeance

Post by amarthapa »

amarthapa
Posts: 22
Joined: Sat Feb 18, 2023 1:29 pm
Sign-up code: 10159

Re: New engine: Vengeance

Post by amarthapa »

New version release 1.2.2 :
Link to the windows build -> https://bitbucket.org/amarthapa/vengean ... n/windows/

Some minor changes in this build. Was good to see it perform well in the last tournament. Thanks.
User avatar
Gabor Szots
Posts: 12855
Joined: Sat Dec 09, 2006 6:30 am
Sign-up code: 10159
Location: Szentendre, Hungary

Re: New engine: Vengeance

Post by Gabor Szots »

amarthapa wrote: Sun Apr 16, 2023 2:50 pm New version release 1.2.2 :
Link to the windows build -> https://bitbucket.org/amarthapa/vengean ... n/windows/

Some minor changes in this build. Was good to see it perform well in the last tournament. Thanks.
It displays a wrong version number.
amarthapa
Posts: 22
Joined: Sat Feb 18, 2023 1:29 pm
Sign-up code: 10159

Re: New engine: Vengeance

Post by amarthapa »

Thanks, fixed.
amarthapa
Posts: 22
Joined: Sat Feb 18, 2023 1:29 pm
Sign-up code: 10159

Re: New engine: Vengeance

Post by amarthapa »

amarthapa
Posts: 22
Joined: Sat Feb 18, 2023 1:29 pm
Sign-up code: 10159

Re: New engine: Vengeance

Post by amarthapa »

Hi guys, I am pleased to announce Vengeance 3.0. This version introduces a neural net for evaluation.
Sources and builds = https://bitbucket.org/amarthapa/vengeance/src/main/.
User avatar
Gabor Szots
Posts: 12855
Joined: Sat Dec 09, 2006 6:30 am
Sign-up code: 10159
Location: Szentendre, Hungary

Re: New engine: Vengeance

Post by Gabor Szots »

Good news Amar.

Your exe works OK here, however I have a problem with compilation.

Using the malefile this is the output:
In file included from src/network.cpp:8:
src/network.cpp:14:17: error: expected ')' before 'EVALFILE'
14 | INCBIN(Network, EVALFILE);
| ^~~~~~~~
src/incbin/incbin.h:352:32: note: in definition of macro 'INCBIN'
352 | INCBIN_MACRO " \"" FILENAME "\"\n" \
| ^~~~~~~~
mingw32-make: *** [Makefile:35: Vengeance-avx2-nn] Error 1
Can you help to solve it?
User avatar
Gabor Szots
Posts: 12855
Joined: Sat Dec 09, 2006 6:30 am
Sign-up code: 10159
Location: Szentendre, Hungary

Re: New engine: Vengeance

Post by Gabor Szots »

Gabor Szots wrote: Sun May 21, 2023 4:45 pm Good news Amar.

Your exe works OK here, however I have a problem with compilation.

Using the makefile this is the output:
In file included from src/network.cpp:8:
src/network.cpp:14:17: error: expected ')' before 'EVALFILE'
14 | INCBIN(Network, EVALFILE);
| ^~~~~~~~
src/incbin/incbin.h:352:32: note: in definition of macro 'INCBIN'
352 | INCBIN_MACRO " \"" FILENAME "\"\n" \
| ^~~~~~~~
mingw32-make: *** [Makefile:35: Vengeance-avx2-nn] Error 1
Can you help to solve it?
amarthapa
Posts: 22
Joined: Sat Feb 18, 2023 1:29 pm
Sign-up code: 10159

Re: New engine: Vengeance

Post by amarthapa »

Hi, I added a fix for the makefile in the Windows platform. Since I have a Linux system I cannot recreate the error. But let me know if the issue is fixed. Thanks.
User avatar
Gabor Szots
Posts: 12855
Joined: Sat Dec 09, 2006 6:30 am
Sign-up code: 10159
Location: Szentendre, Hungary

Re: New engine: Vengeance

Post by Gabor Szots »

amarthapa wrote: Mon May 22, 2023 5:31 am Hi, I added a fix for the makefile in the Windows platform. Since I have a Linux system I cannot recreate the error. But let me know if the issue is fixed. Thanks.
Thanks, it worked.
Post Reply