[New] Tiny Chess

Questions and comments related to CCRL testing study
Post Reply
Kelvin Yang
Posts: 2
Joined: Thu May 04, 2017 8:28 pm
Sign-up code: 10159

[New] Tiny Chess

Post by Kelvin Yang »

Hi all,

Four months ago I got into chess programming and have been working on an engine in my spare time; its moniker is Tiny Chess. I've reached the point where I'm reasonably comfortable with its playing ability and would like to "submit" it for testing. How would I go about doing this?

The source code is here: https://github.com/kelvyang/tiny-chess

The latest version is 1.4.3, and pre-compiled binaries for Mac and Linux are available. Unfortunately I don't have access to a Windows machine, but the code should be portable.

I estimate its strength to be in the 1900-2100 range.

Thanks. And thanks to all the testers for their dedication!
User avatar
Graham Banks
Posts: 26851
Joined: Sun Dec 18, 2005 5:47 pm
Sign-up code: 0
Location: Auckland, NZ

Re: [New] Tiny Chess

Post by Graham Banks »

Hopefully somebody on Talkchess might be able to make some Windows compiles for you.
Ray
Posts: 22570
Joined: Sun Dec 18, 2005 6:33 pm
Sign-up code: 10159
Location: NZ

Re: [New] Tiny Chess

Post by Ray »

Yes we have only one tester who uses Linux, everyone else is Windows. No MAC users.
Kelvin Yang
Posts: 2
Joined: Thu May 04, 2017 8:28 pm
Sign-up code: 10159

Re: [New] Tiny Chess

Post by Kelvin Yang »

Hello again,

I have successfully compiled the latest version (1.4.6) of Tiny Chess for Windows 64-bit.

You can find the binary here.

Thanks!
User avatar
Graham Banks
Posts: 26851
Joined: Sun Dec 18, 2005 5:47 pm
Sign-up code: 0
Location: Auckland, NZ

Re: [New] Tiny Chess

Post by Graham Banks »

Kelvin Yang wrote:Hello again,

I have successfully compiled the latest version (1.4.6) of Tiny Chess for Windows 64-bit.

You can find the binary here.

Thanks!
Thanks. :)
voffka
Posts: 408
Joined: Sat Jun 30, 2018 10:47 pm
Sign-up code: 10159
Location: Ukraine

Re: [New] Tiny Chess

Post by voffka »

Hello Ray,
Ray wrote:Yes we have only one tester who uses Linux, everyone else is Windows. No MAC users.
I wonder if it would be considered a good idea to move all CCRL tournaments into lichess or a simular website? For testing my engine (Igel) I created two bots on lichess that run on my private machine (can be windows, linux and mac): https://lichess.org/@/igel-bot and https://lichess.org/@/greko-bot so that they play against each other and create some kind of a match cross table as seen below in https://lichess.org/sjpBzsko2aJ8

So, the idea can be used for CCRL testing as well, where all participant engines will be playing as bots on lichess and the games will be easily available and seen by everyone. This is like a TCEC online view, but more oriented for CCRL. Of course since this is all happening online and lichess has so many users the popularity of CCRL will increase.

In order to make this idea probably a client side and server side of lichess needs to be modified, but this is possible to do if CCRL is willing to go in this direction :)

What do you think?

P.S. Just to be clear, lichess will only store/represents those games, actual hardware is still supplied by testers, just like in case of my bots I had to run them on my physical or cloud machine.
Post Reply