Rising Stars v Fading Warriors (completed)

Questions and comments related to CCRL testing study
Post Reply
User avatar
Graham Banks
Posts: 26919
Joined: Sun Dec 18, 2005 5:47 pm
Sign-up code: 0
Location: Auckland, NZ

Rising Stars v Fading Warriors (completed)

Post by Graham Banks »

RISING STARS v FADING WARRIORS

Intel i5 Quad
ChessGUI
256mb hash each
3-4-5 piece tablebases
Ponder off
GBSelect2015-3.cgb book
40 moves in 25 minutes repeating (adapted for the CCRL)
Each engine plays 4 games against every engine in the opposing team
All engines 64-bit 1CPU (where available)


Rising Stars

Senpai 1.0 64-bit
Fizbo 1.5 64-bit
Hakkapeliitta 3.0 64-bit
SmarThink 1.7.0 64-bit
Vajolet2 2.0 64-bit
Cheng 4.39 64-bit

Image

Image

Image

Image

Image

Image


Fading Warriors

Hiarcs 14
Deep Shredder 12 64-bit
Deep Sjeng c't 2010
Deep Junior Yokohama 64-bit
Spike 1.4 Leiden
Quazar 0.4 64-bit


Image

Image

Image

Image

Image

Image
User avatar
Graham Banks
Posts: 26919
Joined: Sun Dec 18, 2005 5:47 pm
Sign-up code: 0
Location: Auckland, NZ

Re: Rising Stars v Fading Warriors

Post by Graham Banks »

RISING STARS v FADING WARRIORS

Intel i5 Quad
ChessGUI
256mb hash each
3-4-5 piece tablebases
Ponder off
GBSelect2015-3.cgb book
40 moves in 25 minutes repeating (adapted for the CCRL)
Each engine plays 4 games against every engine in the opposing team
All engines 64-bit 1CPU (where available)


Rising Stars - 75.5

15.5 - Hakkapeliitta 3.0 64-bit
14.0 - Vajolet2 2.0 64-bit
13.5 - Fizbo 1.5 64-bit
12.0 - Senpai 1.0 64-bit
11.0 - Cheng 4.39 64-bit
9.5 - SmarThink 1.70 64-bit


Fading Warriors - 68.5

14.0 - Deep Sjeng c't 2010
12.5 - Spike 1.4 Leiden
11.5 - Deep Shredder 12 64-bit
11.0 - Hiarcs 14
10.5 - Quazar 0.4 64-bit
9.0 - Deep Junior Yokohama 64-bit
Post Reply