Graham:
as requested, i removed search of SYZYGY tables in default path of "H:/SyzygyTablebases". Updated executables are on my site.
I also made a small bug fix to parallel search only (single CPU search is unchanged).
Youri.
Search found 24 matches
- Sat Aug 29, 2015 12:31 pm
- Forum: CCRL Public
- Topic: Fizbo version 1.5 released
- Replies: 12
- Views: 6628
- Tue Aug 18, 2015 10:09 pm
- Forum: CCRL Public
- Topic: Fizbo version 1.5 released
- Replies: 12
- Views: 6628
Re: Fizbo version 1.5 released
I added option "SyzygyPath". It does the same thing as "NalimovPath". The engine only supports syzygy EGTBs, but their path can be passed to engine under either of those two options. If there are no syzygy files in that path, then syzygy EGTBs will not be used. Updated executable...
- Mon Aug 17, 2015 9:51 pm
- Forum: CCRL Public
- Topic: Fizbo version 1.5 released
- Replies: 12
- Views: 6628
Re: Fizbo version 1.5 released
The way to pass tablebase path is: “setoption name NalimovPath value c:\chess\tb\4;c:\chess\tb\5” - path separated by semicolon. This is straight from the UCI specs. In addition, at start-up engine looks for SYZYGY tables in H:/SyzygyTablebases (hard-coded path specifically for CCRL), and in environ...
- Sun Aug 16, 2015 11:52 am
- Forum: CCRL Public
- Topic: Fizbo version 1.5 released
- Replies: 12
- Views: 6628
Fizbo version 1.5 released
Version 1.5 of Fizbo chess engine has been released, and is available for download from https://sites.google.com/site/fizbochessengine/. Please use this version for all future CCRL tournaments. Changes from prior version: 1. I switched it to UCI protocol: this should make it more compatible with mod...
- Thu Apr 23, 2015 12:14 am
- Forum: CCRL Public
- Topic: using endgame bases in CCRL games
- Replies: 2
- Views: 523
Re: using endgame bases in CCRL games
I see.
Then i guess the GUI will pass the path to my engine, and will have the logic to use that path in next version of my engine.
Thanks.
Then i guess the GUI will pass the path to my engine, and will have the logic to use that path in next version of my engine.
Thanks.
- Wed Apr 22, 2015 10:24 pm
- Forum: CCRL Public
- Topic: using endgame bases in CCRL games
- Replies: 2
- Views: 523
using endgame bases in CCRL games
I recently added logic to handle 5-piece syzygy bases to my engine (Fizbo), and wonder if i can use that logic in CCRL games. I know that most if not all CCRL games terminate when there are only 5 pieces on the board, but looking-up EGBB scores from within the search, when search starts with >5 piec...
- Sat Nov 22, 2014 3:15 am
- Forum: CCRL Public
- Topic: Fizbo version 1.3 is released
- Replies: 13
- Views: 2631
Re: Fizbo version 1.3 is released
OK, i finally found the bug and fixed it. Now version 1.31 posted at https://sites.google.com/site/fizbochessengine/ should not crash. Aside from bug fix, it is unchanged from what it was, except that now it reports version number 1.31. And it is still different from version 1.3, but playing strengt...
- Thu Nov 20, 2014 12:22 am
- Forum: CCRL Public
- Topic: Fizbo version 1.3 is released
- Replies: 13
- Views: 2631
Re: Fizbo version 1.3 is released
I looked into this, and here is what i found: 1. i reproduce the problem; starting with FEN of "r1b1k2r/p2n1p2/3Pp2p/q2p4/1p1Q4/6BR/PPp1BPP1/1K1R4 w kq - 0 0" crashed the engine at search depth 15. 2. unfortunately, i did not save the source code that vent into the release. Since then i ma...
- Sat Nov 15, 2014 9:59 pm
- Forum: CCRL Public
- Topic: Fizbo version 1.3 is released
- Replies: 13
- Views: 2631
Re: Fizbo version 1.3 is released
Please use the latest version, the one that displays version number 1.3. The one posted on the website right now.
It has different evaluation, and should play slightly better.
Youri.
It has different evaluation, and should play slightly better.
Youri.
- Wed Nov 12, 2014 10:57 pm
- Forum: CCRL Public
- Topic: Fizbo version 1.3 is released
- Replies: 13
- Views: 2631
Re: Fizbo version 1.3 is released
Sorry, i forgot about version number that the engine reports.
I fixed it now - if you download the engine, it will now say that it is version 1.3.
Youri.
I fixed it now - if you download the engine, it will now say that it is version 1.3.
Youri.
- Tue Nov 11, 2014 11:12 pm
- Forum: CCRL Public
- Topic: Fizbo version 1.3 is released
- Replies: 13
- Views: 2631
Fizbo version 1.3 is released
Fizbo version 1.3 has just been released. It can be downloaded from https://sites.google.com/site/fizbochessengine/. This release increases playing strength by around 80 ELO. Please use it for the 50th amateur series (division 2). Here are release notes: Changes in version 1.3, released November 11,...
- Sun Aug 03, 2014 12:18 pm
- Forum: CCRL Public
- Topic: new version of Fizbo engine released
- Replies: 14
- Views: 2455
Re: new version of Fizbo engine released
Great, thanks!
- Sat Aug 02, 2014 11:22 am
- Forum: CCRL Public
- Topic: new version of Fizbo engine released
- Replies: 14
- Views: 2455
Re: new version of Fizbo engine released
OK, i found the problem - 2 occurrences of "popcount" sneaked into the "no_pc" version. I removed them, and verified by reviewing disassembly that there are no more of them in the "no_pc"executable. Sorry about that - i did not carry the code to automatically replace al...
- Fri Aug 01, 2014 10:35 pm
- Forum: CCRL Public
- Topic: new version of Fizbo engine released
- Replies: 14
- Views: 2455
Re: new version of Fizbo engine released
let me look into this and see what i can find.
Thanks, Youri.
Thanks, Youri.
- Fri Aug 01, 2014 9:05 pm
- Forum: CCRL Public
- Topic: new version of Fizbo engine released
- Replies: 14
- Views: 2455
Re: new version of Fizbo engine released
I don't know what is going on. The only difference between "popcount" and "non popcount" versions is that instead of "__popcnt64()" manually coded version of that function is used in "_no_pc" executable. I just tried running both files on my laptop and on my w...
- Fri Aug 01, 2014 1:48 pm
- Forum: CCRL Public
- Topic: new version of Fizbo engine released
- Replies: 14
- Views: 2455
Re: new version of Fizbo engine released
Sorry about that - i don't know why they don't run. I recompiled and uploaded new binaries - could you please try them again? If i had some switches accidentally set to nonportable values, that should be fixed now. I think now i did exactly the same thing i did for previous version. Also, parallel s...
- Mon Jul 28, 2014 9:46 pm
- Forum: CCRL Public
- Topic: new version of Fizbo engine released
- Replies: 14
- Views: 2455
Re: new version of Fizbo engine released
it can use 8 cores. But i only tried it on 4 cores, since i only have 4 core computer. And i would not expect 8 cores to be much better than 4, since parallel search algorithm is simple and should not scale well.
Youri.
Youri.
- Mon Jul 28, 2014 2:27 am
- Forum: CCRL Public
- Topic: new version of Fizbo engine released
- Replies: 14
- Views: 2455
new version of Fizbo engine released
i just released new version (1.2) of Fizbo engine. It can be downloaded from https://sites.google.com/site/fizbochessengine/. In this version: 1. improved search increases strength by around +70 ELO 2. now Fizbo supports parallel search. Self play using 4 cores shows strength increase of around +90 ...
- Mon May 19, 2014 10:05 pm
- Forum: CCRL Public
- Topic: new engine - Fizbo - could you please test it?
- Replies: 15
- Views: 4646
Re: new engine - Fizbo - could you please test it?
I just added a 64-bit executable that does not use "popcount" instruction. This should work on any 64-bit CPU.
It is posted at "https://sites.google.com/site/fizbochessengine/".
Youri.
It is posted at "https://sites.google.com/site/fizbochessengine/".
Youri.
- Sat May 10, 2014 9:10 pm
- Forum: CCRL Public
- Topic: new engine - Fizbo - could you please test it?
- Replies: 15
- Views: 4646
Re: new engine - Fizbo - could you please test it?
I live in New York, USA.
- Sat May 10, 2014 3:36 pm
- Forum: CCRL Public
- Topic: new engine - Fizbo - could you please test it?
- Replies: 15
- Views: 4646
Re: new engine - Fizbo - could you please test it?
This is it! Thanks for pointing it out to me. I realized that the executable was created with "/AVX" compiler switch. I recompiled it without it, and i think now it should work on any CPU supporting "popcount" instruction - any Intel "i" CPU. The new executable is poste...
- Fri May 09, 2014 9:33 pm
- Forum: CCRL Public
- Topic: new engine - Fizbo - could you please test it?
- Replies: 15
- Views: 4646
Re: new engine - Fizbo - could you please test it?
I don't know what is causing the problem. I just tried to run it on my laptop (i5+Win7) - it works fine. And for this compile i make some changes to ensure portability - turned off endgame bit-bases, turned off all logging, included runtime C++ libraries into the executable. I'm all out of ideas. Yo...
- Thu May 08, 2014 10:06 pm
- Forum: CCRL Public
- Topic: new engine - Fizbo - could you please test it?
- Replies: 15
- Views: 4646
Re: new engine - Fizbo - could you please test it?
It actually is 64 bit executable, i just incorrectly listed it is as x86. I even called the executable fizbo11x64, to remember it. I apologize for the confusion.
Youri.
Youri.
- Wed May 07, 2014 10:42 pm
- Forum: CCRL Public
- Topic: new engine - Fizbo - could you please test it?
- Replies: 15
- Views: 4646
new engine - Fizbo - could you please test it?
I have created a chess engine - Fizbo - could you please test it and add it to CCRL? Executable can be downloaded from: https://sites.google.com/site/fizbochessengine/ Features: uses Winboard protocol runs on 1 CPU core requires x86 Windows requires "popcount" and "bitscanforward"...