Search found 3 matches
- Wed Aug 13, 2008 9:58 pm
- Forum: Endgame Tablebases
- Topic: Which tablebases actually help engine performance the most?
- Replies: 6
- Views: 8826
Re: Which tablebases actually help engine performance the most?
Yes, I agree with this. Currently I am playing with Rybka on FICS, which is not the strongest place for comp vs comp matches, and the game are mostly blitz. Therefore I have the tablebase usage set to "rarely" and may consider it set to "never" to simply allow the GUI to handle t...
- Wed Aug 13, 2008 2:04 am
- Forum: Endgame Tablebases
- Topic: Which tablebases actually help engine performance the most?
- Replies: 6
- Views: 8826
Re: Which tablebases actually help engine performance the most?
This is some interesting information, thank you.
My only question would be whether it would actually make sense to download these tablebases in order of frequency, as some of them are very easy to win and unlikely to be incorrectly evaluated by the engine like KRPKPP.
My only question would be whether it would actually make sense to download these tablebases in order of frequency, as some of them are very easy to win and unlikely to be incorrectly evaluated by the engine like KRPKPP.
- Mon Aug 11, 2008 10:58 pm
- Forum: Endgame Tablebases
- Topic: Which tablebases actually help engine performance the most?
- Replies: 6
- Views: 8826
Which tablebases actually help engine performance the most?
Hello everyone. I'm installing tablebases all the way up to 6 pieces, but I see that a great percentage of tablebases will not in fact help the engine enough to be worth the disk space. For example no engine will ever need a KRRRK tablebase. This is an extreme example, but there are also borderline ...